An acolyte can become one of the following advanced professions at level 5:
Witch
A magic user, drawing on ancient evils for power.
Restrictions: No armour. No shield. Staff only.
Statistic boost at Level 5, 12 and 20: Intelligence
Skill bonus at level 5: Spook
Skill bonus at level 12: Sleep
Skill bonus at level 20: Malediction
Skill bonus at level 12: Sleep
Skill bonus at level 20: Malediction
Wizard
A classical, arcane and scholarly wizard, spending years learning the rituals needed for battle magic.
Restrictions: No armour. No shield. Staff only.
Statistic boost at Level 5, 12 and 20: Intelligence
Skill bonus at level 5: Fireball
Skill bonus at level 12: Invisibility
Skill bonus at level 20: Firestorm
Skill bonus at level 12: Invisibility
Skill bonus at level 20: Firestorm
Necromancer
A magic user, drawing on the powers of the dead for power.
Restrictions: No armour. No shield. Staff only.
Statistic boost at Level 5, 12 and 20: Intelligence
Skill bonus at level 5: Raise
Skill bonus at level 12: Strength of the Dead
Skill bonus at level 20: Deathmask
Skill bonus at level 12: Strength of the Dead
Skill bonus at level 20: Deathmask
Priest
Draws on the power of the gods for magic, and the power of his sword arm to smite the unworthy.
Restrictions: No armour. No shield. Staff only.
Statistic boost at Level 5, 12 and 20: Intelligence
Skill bonus at level 5: Bless
Skill bonus at level 12: Holy Aura
Skill bonus at level 20: Angel of Light
Skill bonus at level 12: Holy Aura
Skill bonus at level 20: Angel of Light
Warlock
A true student of adventuring - determined to balance sword play and magic use to best effect. The only wizardly subclass that may use heavy armour.
Restrictions: No missile weapons.
Statistic boost at Level 5, 12 and 20: Strength or Intelligence
Skill bonus at level 5: Darkness
Skill bonus at level 12: Fireball
Skill bonus at level 20: Flash
Skill bonus at level 12: Fireball
Skill bonus at level 20: Flash